VR & Interactive

TOOLS & SKILLS
Unity, C#, HTC Vive

During my New Media education, I worked in VR development and interaction design. I focused on creating experiences that elicited specific moods above all.

Pictured here are 2 installations from 2019: Ended Everyday, a collection of simple environments with prose written from the view of people that survived the end of the world, and Mundane Mars, an experience replicating a mundane and unfulfilling work-life in a factory on Mars.